Isometric pre-rendered game-assets for a personal portfolio All textures and models are created by me (character models based off the standard Mudbox human mesh). I recorded a journal while I was making this image, so for the entire process please go here: fav.me/d6bxj1n
Tools: 3ds Max, Photoshop, Mudbox, (Mental Ray), textures are all custom made.
Feedback and comments are welcome as always!
(12th Sep 2013)
OK I know everyone says this when they get it but I really was not expecting a Daily Deviation!
I want to say a HUUUUUGE thank you to `Krissi001
for making my day/week and also i'd like to thank everyone here for the amazing amount of support and feedback I've recieved since working on this project.
The docklands scene truly is the result of a love of both games and the fantasy genre; dating back as far as the Amiga and Commodore 64. I'm really touched that many of you enjoy viewing my work and every comment, download and fav motivates me to continue working to develop my own personal style.